Présentation

Jeudi 17 Avril 2008

"Druid - Probably the best class to run the flag."The intent of this guide is to give quick directions to people entering a World of Warcraft battleground (BG) for the first time. Druids can heal, but their biggest asset is their ability to dispel movement debuffs by changing form. Within five minutes, you should have enough information to follow what's going on and make significant contributions to your team. Druids also may get a speed buff through their talent tree. There are additional resources to the BG (see the links at the end of this guide), but I never really found a simple explanation gathering all the important information in one convenient place, so I hope you'll find this guide useful. If you want to become a more knowledgeable BG player, read this article in its entirety since the second half of it contains a few advanced advice. Introduction When you enter these battlegrounds, you are guaranteed to be playing with players in the same bracket: 10-19, 20-29, 30-39, 40-49, 50-59 and 60. Note that you don't have to go to the geographic locations listed above to enter a queue: all the major cities (Orgrimmar, Undercity, Thunder Bluff, Stormwind and Iron Forge) have three battle masters in the War Quarters for each of them. Hunters - With sprinting pets (cats, for example, can learn dash), hunters can overrun just about anyone on the battlefield. Just sign up with all three of them, then go on your way: you will be teleported to the battlegrounds as soon as your turn comes (you will be prompted first). All three battleground have different structures and strategies and picking one is a personal choice. Sicing these pets on back line cloth wearers can seriously wreck their day. In a nutshell: WSG is probably the BG that's easiest to grasp and to have fun at initially.


wow po Hunters can also track an opposing flag runner. It has ten players maximum and the goal is to capture the enemy flag and bring it back inside your base (your own flag must be there as well). AB games have fifteen players maximum and the goal is to reach 2000 resources first. On defense, a hunter's stuns (like ""wing clip"") and traps (like ""ice trap"") make getting to the flag hard enough, while their DPS can seal the deal for the ""D"". The production rate depends on the number of nodes that your team controls. AV has a maximum of forty players on each sides and features epic battles where the two sides are trying to kill the opponent's general. On offense frost traps make excellent short term cc to slow pursuers. Depending on what you're looking for and who is playing, games can have sophisticated strategies or no strategies at all. wow Mages - The old ""root and nuke"" makes mages excellent in the midfield or on defense. Any player above level 51 can participate. Sheep enemies pursuing your flag runner, but keep in mind that sheeping an opposing flag runner can cause confusion (i.e. Levels As indicated above, you can start playing the BG as soon are you're level 10, but considering how brackets are structured, you will probably die a lot if you happen to have a level that ends in 0-6. pursuers that just arrive on the scene don't know where the flag went or who to attack). Obviously, having a level ending in 9 guarantees that you will never face anyone higher than you (except in Alterac Valley). Also, keep in mind that all battlegrounds are marginally different at level 60 than any other level, since most of the players you will face will not only have epic mounts, they will most likely be geared in tier 2 epics or more.
guild wars gold Some of the best control players are frost mage's that can slow down whole groups of enemy pursuing your flag carrier or stopping the enemy flag carrier cold. For people not familiar with this term, it simply means that the opponents will have better gear than you, so be prepared for a certain amount of frustration in the battlegrounds at level 60. For this reason, I strongly recommend staying at a level ending in 9 for as long as possible if you enjoy PvP gaming. Paladins - A healer in plate (or mail) is a major benefit to flag runners and the mid-field. Once you reach 60, there is no turning back... " . While Paladin DPS (damage per second) can't match most other classes, Paladins shouldn't underestimate the difference their heals will make when exerting ownership over the midfield or rushing the flag room with a group. gold für wow kaufen Or while bringing a flag runner home. Increased run speed combined with cleanse and blessing of freedom can make an excellent flag carrier. Priests - A priest's role really depends on whether their spec is holy (healing) or shadow (damage). wow gold Some form of healing is essential to run a flag successfully, and nobody heals better than a holy spec'ed priest (shielding is awesome, too). Shadow priests are best at working with groups attacking mid-field or helping fear the opponent offense or defense. Rogues - Rogues are all-around players.

RELATED LINKS:

 

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http://www.bloglines.com/blog/wowgoldmaster
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Commentaire n° 1 posté par: wow gold(site web) le 24/07/2008 - 10:10:44
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